Description: Basic Information:
-Magic used to exist, fantasy was real, but it was lost when the source of its power, the fantastical, magical, and damned creatures of this world, humanity's greatest threats, were bound in the Darkness, millenia ago.
-Creatures have begun to emerge from the darkness again, triggering the magic potential in humans across the world. As time progresses, more and more powerful creatures will escape unless the new generation of Mages can stop them.
-Most if not all knowledge of magic, and the creatures bound in the Darkness has been lost over the centuries, faery tales, mythology and lore are the best the Mages have to go on.
-Anyone can now be a mage, having lead a previously normal life until magic began to return, one year ago.
-Magic is a more inherent ability than studied skill, and without the aid of spell books, or ancient knowledge of magic, it is weilded with instinct, not enchantments.
-The whole world knows whats going on, one in every fifty people is capable of using magic to some degree. This has lead to a lot of chaos in the world over the last year from misuse of magical abilities as much as the creatures that are attacking the world, and the governments and countries of the world are in hard times.
-There are a few families who have passed ancient knowledge down from generation to generation. Some are using magic for their own means, welcoming the return of chaos to the world, others are helping the government effort to contain magic and creatures alike, to restore order to the world.
It is up to you, the players, to decide if magic will once more be banished from the world, if the world will somehow integrate it into daily life, along with the threats that go hand in hand with it, or if all the world will fall to chaos in these trying times.
Character Information: Submit your characters as you normally would with the index, remember to include:
Name: Age: Gender: Appearance: Brief History: Activation of Magic Potential: (How did your character learn they could weild magic, how did they react, etc...) Specific Magic Capabilites: (Again, most magic use at this point is instinctual, and a person is likely to only be able to work in specific fields they are naturally capable of at the moment) Affiliation: (What do you use your magic for, your own gain or the destruction of the world, i.e. Chaos, or to bring balance and reason back to the world, i.e. Order. Or do you lie somewhere between, i.e. Neutral.)
This is my first Roleplay I've created on this site, so I'm not gonna put any more restrictions than that in currently. For now the RP will be largely free form, and I'll allow the plot to develop from the players themselves. I am, however, still GM, and I may throw plot obstacles at you every now and again, and as the game progresses a more distinct plot will likely emerge. For now, I just want to get a feel for the players though, so make a character, keep the information given in mind, and have fun.
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